It feels like a native Mac app, but some of the Keyboard shortcuts aren’t Macmaybe there’s a way to fix that. I’m using SourceTree for BitBucket with Unity and the integrated client in Xcode for normal dev. Haven’t tried the Git and probably won’t. I’ve been using VS 2010 at work lately and it doesn’t do thatvery annoying. You can even leave a word half finished go away with the cursor and come back and Intellisense will pick it up and start working where you left off. Intellisense is working beautifully with my project’s code. Then select your project’s csharp.sln file as above Visual Studio Code on a 2013 MacBook Pro- 1st Day Impressions. If the box at the top of the screen has an option that says “Change projects”, that means you’re already working in a project. You want the one that is named “-csharp.sln”. When you click the icon, it will pop up a box at the top that lists the available solution files. Use Visual Studio With UnityĬlick that icon and select your project’s csharp.sln file. Important – at the bottom of the VS Code window, there is a blue status bar. Do File Open in VSCode and open your Unity project folder (top level of your project). Go to Assets Sync MonoDevelop Project (this will make sure your.sln file is all set). It’s simple on the Macjust drag the.app to Applications folder once you open the downloaded package. I admit, that’s exactly what I did, but I didn’t give up. Some people on the Unity forums tried to simply download Code and open their c# files and the intellisense didn’t work, and they assumed that VS Code was a bust. It is simple to get it working, but you need to do a couple of things. Setting up VSCode for Unity is Simple, but Read This! Do not listen to the naysayers! Granted, it is a “Preview” version product, but so far, it is working with Unity 5 like a charm. Some early commenters on the Unity 3D forum were peeved that it’s not a full-blown IDE, or “it’ll only be good for Javascript and web dev”. I’ve been looking for an alternative to with Unity 3D for some time, and VS Code feels like it might be the real deal.
I've tried looking up how to set Visual Studio to be the default IDE in Unity, but I can't seem to get it to work properly.
Previously you needed to learn their signature, now Visual Studio for Mac provides code completion for them when writing scripts for Unity. The Unity Pro & Visual Studio Professional Bundle gives you the tools you need to develop faster & collaborate more efficiently.
Today, Microsoft released a “code optimized” version of Visual Studio called that will run on Mac and Linux (and of course Windows).